4 v 4 |Technical Development Plan

Small-Sided Games Objectives Develop improved skills with the ball

  • Improve confidence and comfort Develop intelligence with and without the ball
  • Promote faster decisions and better awareness Develop partnerships within the team
  • Standards align with physiological needs of players based on year of birth 
  • Uniformity across the club membership

4v4 Standards & 4v4 Player Development Philosophy

  • Formal games are not needed so playing with and against teammates at the end of each training session (1-2 per week) should be sufficient
  • Having a flexible and fluid approach to training and playing is recommended
  • While playing, everyone should participate a minimum of 50% of the time
  • With 4 players on the field, having 6 players on each “team” when the “game” is played helps maximize participation and engagement
  • Examples of having a flexible and fluid approach to training and playing
  • Utilize “in-house” programs where everyone at each age train and play as a pool of players rather than as distinct teams
  • This approach allows players to train and play with a variety of other kids based on numbers, ability, age, height, weight, etc.
  • If using teams with a set roster of players, players can be mixed up during the game at the end of the training session to provide variety

4v4 Recommendations

  • Field 25-35 yards (length) and 15-25 yards (width)
  • Goals should be no larger than 4 feet (height) x 6 feet (width)
  • 4v4 (no goalkeepers)
  • 4 quarters max
  • No more than 6 minute quarters
  • 5 minute breaks between quarters
  • Kick offs, free kicks, throw-ins, goal kicks and corner kicks are used to start or restart play
  • Kick-ins and/or dribble-ins are also acceptable
  • If used, all free kicks are indirect
  • No offside